Factsheet
Developer:
Big Green Pillow
Based in Brazil
Release date:
October 2nd, 2020
Platforms:
Apple Arcade
Description
The Queen’s evergrowing talking sword is lost in a faraway land. Luckily you showed up to wield it back to the castle. You do know how to swing a sword, right? Right?! Forget your power fantasy. Slash Quest’s simple yet unfamiliar controls will put you in the shoes of an unlikely knight with a big heart, an even bigger weapon, and absolutely zero skills. But worry not! Just like Shep and Swordie’s friendship, before you know it everything will feel right and everyone will be counting on you to save the Queendom.
History
Slash Quest was born in a game jam called Ludum Dare back in late 2015, when Big Green Pillow teamed up with Mother Gaia and the mysterious Breakmaster Cylinder to create a game under the themes "two buttons" and "growing". That jam version of the game is still playable at https://biggreenpillow.itch.io/slashquest if you're a museum person like me. The game took first place at Ludum Dare’s popular voting, which put the nasty thought in our heads that we actually had something very promising in our hands. That thought continued to consume us for years, but with both teams busy with client work all the time, we had very little spare time to work on it. It was years of weekends and late nights slowly chipping away at a demo, which became easier when Mother Gaia and Big Green Pillow started sharing an office in 2017. It wasn’t until late 2018 that we joined forces with Noodlecake and Apple Arcade and several months later... here we are!
Features
- Unique growing sword mechanic!
- Customizable Controls
- 12 Unique Levels
- Unique Boss Fights
- 8 Lovely Characters and story
- Dozens of side quests and challenges
- 12 upgradable skills to customize your gameplay experience
- 20+ Collectable Cosmetic items
- Engaging Mini Games and Game Center Leaderboards Integration
- Original soundtrack by Breakmaster Cylinder
Videos
Slash Quest Launch Trailer YouTube
Images
Logo & Icon
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Additional Links
Noodlecake
Publisher https://noodlecake.com/.
Big Green Pillow
Developer https://biggreenpillow.com/.
Mother Gaia
Developer https://mothergaia.com.br/.
About Big Green Pillow
Boilerplate
Big Green Pillow is an indie studio in Brazil making quirky games with big personalities.
More information
More information on Big Green Pillow, our logo & relevant media are available here.
Slash Quest! Credits
Noodlecake
Publishing & Production
André Rodrigues
Art Direction & Business Development
Danilo Balzaque
Lead Engineering
Diego Sato
Level Design, Animation & FX
Marcus Barizon
Production & Engineering
Bruno Toledo
Art & UI Design
Maíra Testa
Narrative Design
Leandro Ometto
Engineering
Victor Cesario
Engineering
Bruno Keith
Engineering
Fred Bernardo
2D Art
Kathy Diaz
Additional 3D Art
Felipe Machado
Additional Character Animation
Dev Giraffe
Game Design Consultancy
Gabriel Naro
Audio Design
Breakmaster Cylinder
Music
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks